Summary

Eat as much as you can before munching yourself into a corner.

When you move in a direction, you erase N grid squares in that direction, N being the first number in that direction and your score for the move. You cannot move onto a space you have already eaten, and the game ends when you cannot move.

Resources


NEWSproject news
COPYINGproject license
greed-4.2.tar.gzgzipped source tarball
READMEroadmap file
greed.htmlHTML rendering of greed.6

The project repository is at https://gitlab.com/esr/greed.

If you appreciate this code (and especially if you make money by using it) please support me on Patreon.

Recent Changes

  Document the basic movement keys better on the manual page.
  Change from BSD 3-clause to 2-clause and use SPDX tagging.

Supporters

This work is funded by...

My Bronze supporters on Patreon: Martin Hohenberg, Jae Yang, Daniel Garber, Kyle Burkholder, Mike Nichols, Mark Ping, Tom Taylor, Arnold F. Williams, George Brower, Michael Nygard, Brendan Long, Sven Dowideit, Dave Witten, Jonathan Cast, James Cronin, David L. Jessup, Christopher Chang, Killer Delicious, Jacob Lyles, Neil Anuskiewicz, Mordant, Clemens Ladisch, Wojciech Woytniak, Masa Bando, John Carmack, Xingyu Wang, Jane Tang, Steven Evans, Jan Roudaut, Hsueh Sung, Ken LaCrosse, taishi28012, John Simpson, Jerod Tufte, Paul Abbott, Stan Witherspoon, Donald Greer, Gratiela Chergu, Michael Ciagala, Dale Carstensen, Chip Davis.

My Institutional supporters on Patreon: Jason Azze and the DEVOPS team at his $DAYJOB, Mark Atwood, Christoph Happle.

Become a Patreon patron!